while(true) {
// Check the distance to the nearest enemy.
var nearestEnemy = hero.findNearestEnemy();
var distance = hero.distanceTo(nearestEnemy);
// If it comes closer than 10 meters, cleave it!
if (distance<10) {
hero.cleave(nearestEnemy);
}
// Else, attack the "Chest" by name.
else {
hero.attack("Chest");
}
}
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