while(true) {
var enemy = hero.findNearestEnemy();
if(enemy) {
// Find the distance to the enemy with distanceTo.
var distance = hero.distanceTo(enemy);
// If the distance is less than 5 meters...
if(distance < 5){
// ... if "cleave" is ready, cleave!
hero.cleave(enemy);
}
// ... else, just attack.
else {
hero.attack(enemy);
}
}
}
}
}
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