// Gather 4 lightstones to defeat the Brawler.
// If you find a lightstone, hide.
function checkTakeHide(item) {
if (item) {
// The item is here, so take it.
hero.moveXY(item.pos.x, item.pos.y);
// Then move to the center of the camp (40, 34)
hero.moveXY(40, 34);
}
}
while (true) {
// Move to the top right X mark.
hero.moveXY(68, 56);
// Search for a lightstone there.
var lightstone = hero.findNearestItem();
// Call checkTakeHide with the argument: lightstone
checkTakeHide(lightstone);
// Move to the top left mark.
hero.moveXY(12, 56);
// Search for a lightstone.
var lightstone = hero.findNearestItem();
// Call the checkTakeHide function.
// Pass in the result of your search as an argument.
checkTakeHide(lightstone);
}
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