// It seems like the Ogre Chieftain is stealing your gems!
// Use the two artillery cannons for your goals.
while(true) {
var enemy = hero.findNearestEnemy();
if(enemy) {
var enemyPos = enemy.pos.x + " " + enemy.pos.y;
hero.say("Enemy at " + enemyPos);
}
// Now that you have sweet revenge,
// why not have your cake and eat it, too?
// Find the item's position and
// say it for your artillery to target.
var item = hero.findNearestItem();
if(item) {
var itemPos = item.pos.x + " " + item.pos.y;
hero.say("Item at " + itemPos);
}
}
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