// Move right, to the oasis.
// Build a "fence" above or below when you see a yak.

while(true) {
    var yak = hero.findNearestEnemy();
    if (yak) {
        // If yak.pos.y is greater than hero.pos.y
        if(yak.pos.y > hero.pos.y) {
        
            // buildXY a "fence" 10m below the yak
            hero.buildXY("fence", yak.pos.x, yak.pos.y-10);
            


        }
        // else:
        else {
            
        
            // buildXY a "fence" 10m above the yak.
            hero.buildXY("fence", yak.pos.x, yak.pos.y+10);
        }
    } else {
        // moveXY right 10m towards the oasis.
     hero.moveXY(hero.pos.x+10, hero.pos.y);   
    }
}

 

 

 

 

 

 

 

 

   
   

 

 


 

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