// Move right, to the oasis.
// Build a "fence" above or below when you see a yak.
while(true) {
var yak = hero.findNearestEnemy();
if (yak) {
// If yak.pos.y is greater than hero.pos.y
if(yak.pos.y > hero.pos.y) {
// buildXY a "fence" 10m below the yak
hero.buildXY("fence", yak.pos.x, yak.pos.y-10);
}
// else:
else {
// buildXY a "fence" 10m above the yak.
hero.buildXY("fence", yak.pos.x, yak.pos.y+10);
}
} else {
// moveXY right 10m towards the oasis.
hero.moveXY(hero.pos.x+10, hero.pos.y);
}
}
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