// This function allows to fight until the certain time
// and report about defeated enemies.
function fightAndReport(untilTime) {
    var defeated = 0;
    while (true) {
        var enemy = hero.findNearestEnemy();
        if (enemy) {
            hero.attack(enemy);
            if (enemy.health <= 0) {
                defeated += 1;
            }
        }
        if (hero.time > untilTime) {
            break;
        }
    }
    hero.moveXY(59, 33);
    hero.say(defeated);
}
// Fight 15 seconds and tell Naria how many enemies you defeated.
fightAndReport(15);
// Collect coins until the clock reaches 30 seconds.
while (true) {
      var item = hero.findNearestItem();
      if (item) {
        hero.moveXY(item.pos.x, item.pos.y);  
      }
   
   if (hero.time > 30) {
    break;
} 
}
// Tell Naria how much gold you collected.
hero.moveXY(59, 33);
hero.say(hero.gold);
// Fight enemies until the clock reaches 45 seconds.
fightAndReport(45);
 
    
   
 
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